More Precisely

The Math You Need to do Philosophy

Table of Contents

This is the Table of Contents for the Second Edition, which is now available.

Preface

Sets

  • 1. Collections of Things
  • 2. Sets and Members
  • 3. Set Builder Notation
  • 4. Subsets
  • 5. Small Sets
  • 6. Unions of Sets
  • 7. Intersections of Sets
  • 8. Difference of Sets
  • 9. Set Algebra
  • 10. Sets of Sets
  • 11. Union of a Set of Sets
  • 12. Power Sets
  • 13. Sets and Selections
  • 14. Pure Sets
  • 15. Sets and Numbers
  • 16. Sums of Sets of Numbers
  • 17. Ordered Pairs
  • 18. Ordered Tuples
  • 19. Cartesian Products

Relations

  • 1. Relations
  • 2. Some Features of Relations
  • 3. Equivalence Relations and Classes
  • 4. Closures of Relations
  • 5. Recursive Definitions and Ancestrals
  • 6. Personal Persistence
    • 6.1 The Diachronic Sameness Relation
    • 6.2 The Memory Relation
    • 6.3 Symmetric then Transitive Closure
    • 6.4 The Fission Problem
    • 6.5 Transitive then Symmetric Closure
  • 7. Closure Under an Operation
  • 8. Closure Under Physical Relations
  • 9. Order Relations
  • 10. Degrees of Perfection
  • 11. Parts of Sets
  • 12. Functions
  • 13. Some Examples of Functions
  • 14. Isomorphisms
  • 15. Functions and Sums
  • 16. Sequences and Operations on Sequences
  • 17. Cardinality
  • 18. Sets and Classes

Machines

  • 1. Machines
  • 2. Finite State Machines
    • 2.1 Rules for Machines
    • 2.2 The Careers of Machines
    • 2.3 Utilities of States and Careers
  • 3. The Game of Life
    • 3.1 A Universe Made from Machines
    • 3.2 The Causal Law in the Game of Life
    • 3.3 Regularities in the Causal Flow
    • 3.4 Constructing the Game of Life from Pure Sets
  • 4. Turing Machines
  • 5. Lifelike Worlds

Semantics

  • 1. Extensional Semantics
    • 1.1 Words and Referents
    • 1.2 A Sample Vocabulary and Model
    • 1.3 Sentences and Truth-Conditions
  • 2. Simple Modal Semantics
    • 2.1 Possible Worlds
    • 2.2. A Sample Modal Structure
    • 2.3 Sentences and Truth at Possible Worlds
    • 2.4 Modalities
    • 2.5 Intensions
    • 2.6 Propositions
  • 3. Modal Semantics with Counterparts
    • 3.1 The Counterpart Relation
    • 3.2 A Sample Model for Counterpart Theoretic Semantics
    • 3.3 Truth-Conditions for Non-Modal Statements
    • 3.4 Truth-Conditions for Modal Statements

Probability

  • 1. Sample Spaces
  • 2. Simple Probability
  • 3. Combined Probabilities
  • 4. Probability Distributions
  • 5. Conditional Probabilities
    • 5.1 Restricting the Sample Space
    • 5.2 The Definition of Conditional Probability
    • 5.3 An Example Involving Marbles
    • 5.4 Independent Events
  • 6. Bayes Theorem
    • 6.1 The First Form of Bayes Theorem
    • 6.2 An Example Involving Medical Diagnosis
    • 6.3 The Second Form of Bayes Theorem
    • 6.4 An Example Involving Envelopes with Prizes
  • 7. Degrees of Belief
    • 7.1 Sets and Sentences
    • 7.2 Subjective Probability Functions
  • 8. Bayesian Confirmation Theory
    • 8.1 Confirmation and Disconfirmation
    • 8.2 Bayesian Conditionalization
  • 9. Knowledge and the Flow of Information

Information Theory

  • 1. Communication
  • 2. Exponents and Logarithms
  • 3. The Probabilities of Messages
  • 4. Efficient Codes for Communication
    • 4.1 A Method for Making Binary Codes
    • 4.2 The Weight Moving across a Bridge
    • 4.3 The Information Flowing through a Channel
    • 4.4 Messages with Variable Probabilities
    • 4.5 Compression
    • 4.6 Compression using Huffman Codes
  • 5. Entropy
    • 5.1 Probability and the Flow of Information
    • 5.2 Shannon Entropy
    • 5.3 Entropy in Aesthetics
    • 5.4 Joint Probability
    • 5.5 Joint Entropy
  • 6. Mutual Information
    • 6.1 From Joint Entropy to Mutual Information
    • 6.2 From Joint to Conditional Probabilities
    • 6.3 Conditional Entropy
    • 6.4 From Conditional Entropy to Mutual Information
    • 6.5 An Illustration of Entropies and Codes
  • 7. Information and Mentality
    • 7.1 Mutual Information and Mental Representation
    • 7.2 Integrated Information Theory and Consciousness

Decisions and Games

  • 1. Act Utilitarianism
    • 1.1 Agents and Actions
    • 1.2 Actions and their Consequences
    • 1.3 Utility and Moral Quality
  • 2. Expected Utility
  • 3. Game Theory
  • 4. Static Games
  • 5. The Prisoner's Dilemma
  • 6. Philosophical Issues in the Prisoner's Dilemma
  • 7. Dominant Strategies
  • 8. The Stag Hunt
  • 9. Nash Equilibria
  • 10. The Iterated Prisoners Dilemma
  • 11. The Spatialized Iterated Prisoner's Dilemma
  • 12. Public Goods Games
  • 13. The Evolution of Cooperation

From the Finite to the Infinite

  • 1. Recursively Defined Series
  • 2. Limits of Recursively Defined Series
    • 2.1 Counting Through All the Numbers
    • 2.2 Cantor's Three Number Generating Rules
    • 2.3 The Series of Von Neumann Numbers
  • 3. Some Examples of Series with Limits
    • 3.1 Achilles Runs on Zeno's Racetrack
    • 3.2 The Royce Map
    • 3.3 The Hilbert Paper
    • 3.4 An Enuless Series of Degrees of Perfection
  • 4. Infinity
    • 4.1 Infinity and Infinite Complexity
    • 4.2 The Hilbert Hotel
    • 4.3 Operations on Infinite Sequences
  • 5. Supertasks
    • 5.1 Reading the Borges Book
    • 5.2 The Thomson Lamp
    • 5.3 Zeus Performs a Super-Computation
    • 5.4 Accelerating Turing Machines

Bigger Infinities

  • 1. Some Transfinite Ordinal Numbers
  • 2. Comparing the Sizes of Sets
  • 3. Ordinal and Cardinal Numbers
  • 4. Cantor's Diagonal Argument
  • 5. Cantor's Power Set Argument
    • 5.1 Sketch of the Power Set Argument
    • 5.2 The Power Set Argument in Detail
    • 5.3 The Beth Numbers
  • 6. The Aleph Numbers
  • 7. Transfinite Recursion
    • 7.1 Rules for the Long Line
    • 7.2 The Sequence of Universes
    • 7.3 Degrees of Divine Perfection

Further Study

Glossary of Symbols

References

Index